Observe or Participate: The Effect of Point-Of-View on Presence and Enjoyment in 360 Degree Movies for Head Mounted Displays
نویسندگان
چکیده
The current study investigated the relationship between the point-of-view (POV) of a 360-degree film for Head Mounted Displays and the level of presence and enjoyment. We created two conditions with a 360-degree movie, with different POVs (actor and observer). Participants from the actor condition scored significantly higher on Spatial Presence compared to participants from the observer condition. However, the expected differences in enjoyment and other subscales of presence between the two conditions were not found. Finally, we provide a recommendation on what POV (actor or observer) is the most presence and enjoyment enhancing.
منابع مشابه
Visualization and Analysis of Head Movement and Gaze Data for Immersive Video in Head-mounted Displays
In contrast to traditional video, immersive video allows viewers to interactively control their field of view in a 360◦ panoramic scene. However, established methods for the comparative evaluation of gaze data for video require that all participants observe the same viewing area. We therefore propose new specialized visualizations and a novel visual analytics workflow for the combined analysis ...
متن کاملDesigning and Validating the Tool for Assessing the Professional Behavior of Clinical Faculty Members; A Tool in Stakeholder’s View
Introduction: Despite the consensus on the role of teachers in identity formation of learners, the assessment of the professional behavior of faculty members has not been paid enough attention. Professionalism is best taught in clinical settings through role modeling of teachers. Students can observe the behavior of the physicians, this way, professionalism evaluation in practicing physicians...
متن کاملVirtual Reality Motion Parallax with the Facebook Surround-360 using a Depth Augmented Stereo Panorama
Recent interest in virtual reality has led to the development of 360-degree media platforms. In general, 360-degree images or videos can be observed using a head-mounted display (HMD) which tracks head position and renders images for each eye with low latency. Three-dimensional scenes can be portrayed by such displays by incorporating depth cues important to human perception of 3D position. Suc...
متن کاملThe Yazd People’s Point of View about Effect of Visual Media on Smoking Prevalence
Introduction: Majority of media users are teenagers which has deeply potential impact either positive or negative on cognitive, social and behavioral and also development of children and adolescent. There is a strong positive correlation between the onset of smoking in adolescents and young adults, and exposure to media and movies which shown consumption of smoking. Therefore, the aim of this s...
متن کاملSpatiotemporal Rate Adaptive Tiled Scheme for 360 Sports Events
The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality that has been recently adopted is streaming sports events. For instance, the last olympics held in Rio De Janeiro was streamed over the Internet for users t...
متن کامل